app-icon-generator
npx machina-cli add skill johnlarkin1/claude-code-extensions/app-icon-generator --openclawApp Icon Generator
Generate complete sets of app icon assets for iOS, macOS, Android, and web/PWA from a single source image. Uses ImageMagick to resize and export icons in all required sizes, with optional Xcode-compatible .appiconset output.
Prerequisites
- ImageMagick must be installed:
brew install imagemagick - Source image should be at least 1024x1024 pixels and square (1:1 aspect ratio)
Workflow
1. Validate the Source Image
Before generating icons, verify the source image meets requirements:
- Confirm the file exists and is a valid image format (PNG, JPEG, SVG, TIFF)
- Check dimensions are at least 1024x1024
- Warn if the image is not square — icons will be force-resized to square
- PNG is preferred (lossless); JPEG is acceptable but may introduce artifacts at small sizes
Validation commands:
# Check ImageMagick is installed
magick --version || echo "ImageMagick not found — install with: brew install imagemagick"
# Check image dimensions
magick identify -format "%wx%h" source.png
# Check if image has transparency (relevant for iOS which requires opaque icons)
magick identify -format "%[channels]" source.png
# Output containing "a" (e.g., "srgba") indicates transparency
If the source has transparency and iOS is a target platform, add a solid background:
magick source.png -background white -flatten source-opaque.png
2. Determine Target Platforms
Ask the user which platforms to target if not specified. Supported platforms:
| Platform | Key Output |
|---|---|
ios | 15 icon sizes + optional Xcode .appiconset |
macos | 7 sizes (16px–1024px) + optional Xcode .appiconset |
android | 5 density buckets (mdpi–xxxhdpi) + Play Store 512px |
web | Favicons (16/32/48 + .ico), apple-touch-icon, PWA 192/512 |
Default: all platforms.
3. Generate Icons Using the Script
Run the bundled generation script:
bash "<skill_directory>/scripts/generate-icons.sh" <source-image> [options]
Options:
-o, --output DIR— Output directory (default:./app-icons)-p, --platforms LIST— Comma-separated:ios,macos,android,web,all(default:all)--xcode— Generate Xcode-compatibleAppIcon.appiconsetwithContents.json
Examples:
# All platforms, flat PNGs
bash "<skill_directory>/scripts/generate-icons.sh" logo.png
# iOS + Android with Xcode output
bash "<skill_directory>/scripts/generate-icons.sh" logo.png -p ios,android --xcode
# macOS only with Xcode AppIcon.appiconset
bash "<skill_directory>/scripts/generate-icons.sh" logo.png -p macos --xcode
# Web only (favicons + PWA)
bash "<skill_directory>/scripts/generate-icons.sh" logo.png -p web -o ./public
# Custom output directory, all platforms
bash "<skill_directory>/scripts/generate-icons.sh" logo.png -o ./assets/icons --xcode
4. Report Results
After generation, provide the user with a clear summary. Example format:
Generated app icons from: logo.png (1024x1024)
Output: ./app-icons/
iOS: 15 icons → ./app-icons/ios/AppIcon.appiconset/
macOS: 7 icons → ./app-icons/macos/AppIcon.appiconset/
Android: 6 icons → ./app-icons/android/ (mipmap-mdpi through xxxhdpi + Play Store)
Web: 8 files → ./app-icons/web/ (favicons, .ico, apple-touch-icon, PWA icons)
Include platform-specific integration instructions relevant to the user's project (see below). If the project type is known (e.g., Xcode project, React Native, Next.js), tailor the guidance accordingly.
Integration Notes
iOS / Xcode
When --xcode is used, the output includes a complete AppIcon.appiconset/ directory with Contents.json. To integrate:
- Open the Xcode project
- Navigate to
Assets.xcassets - Delete the existing
AppIconasset (if any) - Drag the generated
AppIcon.appiconsetfolder intoAssets.xcassets
For modern Xcode (15+), a single 1024x1024 icon suffices — Xcode derives other sizes automatically. The script still generates all sizes for backward compatibility.
Android
Generated icons follow the standard mipmap-* directory structure. Copy the density directories into app/src/main/res/:
app/src/main/res/
├── mipmap-mdpi/ic_launcher.png
├── mipmap-hdpi/ic_launcher.png
├── mipmap-xhdpi/ic_launcher.png
├── mipmap-xxhdpi/ic_launcher.png
└── mipmap-xxxhdpi/ic_launcher.png
For adaptive icons (Android 8+), create separate foreground/background layers manually.
Web
Add the generated web icons to the site root and reference them in HTML:
<link rel="icon" type="image/png" sizes="32x32" href="/favicon-32x32.png">
<link rel="icon" type="image/png" sizes="16x16" href="/favicon-16x16.png">
<link rel="apple-touch-icon" sizes="180x180" href="/apple-touch-icon.png">
<link rel="manifest" href="/site.webmanifest">
The generated icons-manifest.json contains the PWA manifest icons array — merge it into the project's site.webmanifest or manifest.json.
Handling Edge Cases
- Non-square source: The script forces square output (
-resize NxN!). Recommend the user crop to square first for best results. To center-crop a non-square image:magick source.png -gravity center -extent 1024x1024 cropped.png - Small source image: If under 1024x1024, the script warns but still generates. Upscaled icons may appear blurry — recommend starting with a high-resolution source.
- SVG source: ImageMagick can rasterize SVG. For best quality rasterization:
magick -density 300 source.svg -resize 1024x1024 source-rasterized.png - Transparency: iOS App Store icons must be opaque. If the source has transparency, flatten it before generating:
magick source.png -background white -flatten source-opaque.png - Existing icons in project: Before generating, check whether the project already has icon assets. For Xcode projects, look in
*.xcassets/AppIcon.appiconset/. For Android, checkapp/src/main/res/mipmap-*/. Back up existing icons before overwriting.
Troubleshooting
Common issues and resolutions:
| Symptom | Cause | Fix |
|---|---|---|
magick: command not found | ImageMagick not installed | brew install imagemagick |
delegate library support not built-in | Missing ImageMagick delegates | brew reinstall imagemagick |
| Blurry small icons | Source image too small | Start with at least 1024x1024 |
| White border on icons | Source not square | Crop to square before generating |
| Icons rejected by App Store | Transparency in iOS icon | Flatten transparency with -background white -flatten |
.ico generation fails | Old ImageMagick version | Update with brew upgrade imagemagick |
Output Directory Structure
When run with --xcode and all platforms, the script produces:
app-icons/
├── ios/
│ └── AppIcon.appiconset/
│ ├── Contents.json
│ ├── icon-1024.png
│ ├── icon-60@3x.png
│ └── ... (15 PNGs total)
├── macos/
│ └── AppIcon.appiconset/
│ ├── Contents.json
│ ├── icon-1024x1024.png
│ └── ... (7 PNGs total)
├── android/
│ ├── mipmap-mdpi/ic_launcher.png
│ ├── mipmap-hdpi/ic_launcher.png
│ ├── mipmap-xhdpi/ic_launcher.png
│ ├── mipmap-xxhdpi/ic_launcher.png
│ ├── mipmap-xxxhdpi/ic_launcher.png
│ └── playstore/ic_launcher-playstore.png
└── web/
├── favicon-16x16.png
├── favicon-32x32.png
├── favicon-48x48.png
├── favicon.ico
├── apple-touch-icon.png
├── icon-192x192.png
├── icon-512x512.png
└── icons-manifest.json
Without --xcode, iOS and macOS icons are placed directly in ios/ and macos/ as flat PNG files.
Additional Resources
Reference Files
references/icon-sizes.md— Complete table of all icon sizes, formats, and naming conventions for every platform
Scripts
scripts/generate-icons.sh— Main generation script (ImageMagick-based, all platforms)
Source
git clone https://github.com/johnlarkin1/claude-code-extensions/blob/main/plugins/app-icon-generator/skills/app-icon-generator/SKILL.mdView on GitHub Overview
This skill generates icon assets for iOS, macOS, Android, and web from one source image. It uses ImageMagick to resize and export icons in all required sizes and can output an optional Xcode-compatible AppIcon.appiconset, streamlining distribution.
How This Skill Works
It validates the source image (format, minimum 1024x1024, squareness, transparency). It then determines target platforms and runs a bundled script to create icons for each platform, optionally producing an AppIcon.appiconset for Xcode. Finally, it reports a concise summary with paths and counts for each platform.
When to Use It
- You need to generate app icons for iOS, macOS, Android, or web from a single source image.
- You want to resize a high-resolution image into all required icon sizes (including mipmap levels for Android).
- You require an optional Xcode AppIcon.appiconset for an iOS/macOS project.
- You need web assets like favicons, apple-touch-icon, and PWA icons generated from one source.
- You want to automate icon generation and get a clear output report after generation.
Quick Start
- Step 1: Validate your source image (1024x1024, square, PNG preferred).
- Step 2: Run the generator: bash "<skill_directory>/scripts/generate-icons.sh" logo.png -p ios,android --xcode
- Step 3: Review the output summary and locate icons under ./app-icons/ (or your chosen dir).
Best Practices
- Start with a square source image at least 1024x1024 pixels for best downscaling quality.
- Prefer PNG for lossless results; JPEG is acceptable but may introduce artifacts at small sizes.
- If targeting iOS with transparency, flatten to a solid background prior to generation.
- Use the -p option to limit targets and tailor outputs to your project (ios, macos, android, web, or all).
- Run the script in a clean output directory and verify Contents.json (for Xcode) when using --xcode.
Example Use Cases
- From a 1024x1024 logo.png, generate iOS and Android icons plus web favicon assets in one go.
- Create a macOS AppIcon.appiconset alongside iOS assets for a combined Xcode project.
- Generate web icons including favicons and apple-touch-icon for a React app.
- Output mipmap icons for Android (mdpi–xxxhdpi) and a 512px Play Store asset from a single source.
- Produce all platform icon sets and review a compiled report showing counts and output paths.