json-canvas
npx machina-cli add skill guanyang/antigravity-skills/json-canvas --openclawJSON Canvas Skill
File Structure
A canvas file (.canvas) contains two top-level arrays following the JSON Canvas Spec 1.0:
{
"nodes": [],
"edges": []
}
nodes(optional): Array of node objectsedges(optional): Array of edge objects connecting nodes
Common Workflows
1. Create a New Canvas
- Create a
.canvasfile with the base structure{"nodes": [], "edges": []} - Generate unique 16-character hex IDs for each node (e.g.,
"6f0ad84f44ce9c17") - Add nodes with required fields:
id,type,x,y,width,height - Add edges referencing valid node IDs via
fromNodeandtoNode - Validate: Parse the JSON to confirm it is valid. Verify all
fromNode/toNodevalues exist in the nodes array
2. Add a Node to an Existing Canvas
- Read and parse the existing
.canvasfile - Generate a unique ID that does not collide with existing node or edge IDs
- Choose position (
x,y) that avoids overlapping existing nodes (leave 50-100px spacing) - Append the new node object to the
nodesarray - Optionally add edges connecting the new node to existing nodes
- Validate: Confirm all IDs are unique and all edge references resolve to existing nodes
3. Connect Two Nodes
- Identify the source and target node IDs
- Generate a unique edge ID
- Set
fromNodeandtoNodeto the source and target IDs - Optionally set
fromSide/toSide(top, right, bottom, left) for anchor points - Optionally set
labelfor descriptive text on the edge - Append the edge to the
edgesarray - Validate: Confirm both
fromNodeandtoNodereference existing node IDs
4. Edit an Existing Canvas
- Read and parse the
.canvasfile as JSON - Locate the target node or edge by
id - Modify the desired attributes (text, position, color, etc.)
- Write the updated JSON back to the file
- Validate: Re-check all ID uniqueness and edge reference integrity after editing
Nodes
Nodes are objects placed on the canvas. Array order determines z-index: first node = bottom layer, last node = top layer.
Generic Node Attributes
| Attribute | Required | Type | Description |
|---|---|---|---|
id | Yes | string | Unique 16-char hex identifier |
type | Yes | string | text, file, link, or group |
x | Yes | integer | X position in pixels |
y | Yes | integer | Y position in pixels |
width | Yes | integer | Width in pixels |
height | Yes | integer | Height in pixels |
color | No | canvasColor | Preset "1"-"6" or hex (e.g., "#FF0000") |
Text Nodes
| Attribute | Required | Type | Description |
|---|---|---|---|
text | Yes | string | Plain text with Markdown syntax |
{
"id": "6f0ad84f44ce9c17",
"type": "text",
"x": 0,
"y": 0,
"width": 400,
"height": 200,
"text": "# Hello World\n\nThis is **Markdown** content."
}
Newline pitfall: Use \n for line breaks in JSON strings. Do not use the literal \\n -- Obsidian renders that as the characters \ and n.
File Nodes
| Attribute | Required | Type | Description |
|---|---|---|---|
file | Yes | string | Path to file within the system |
subpath | No | string | Link to heading or block (starts with #) |
{
"id": "a1b2c3d4e5f67890",
"type": "file",
"x": 500,
"y": 0,
"width": 400,
"height": 300,
"file": "Attachments/diagram.png"
}
Link Nodes
| Attribute | Required | Type | Description |
|---|---|---|---|
url | Yes | string | External URL |
{
"id": "c3d4e5f678901234",
"type": "link",
"x": 1000,
"y": 0,
"width": 400,
"height": 200,
"url": "https://obsidian.md"
}
Group Nodes
Groups are visual containers for organizing other nodes. Position child nodes inside the group's bounds.
| Attribute | Required | Type | Description |
|---|---|---|---|
label | No | string | Text label for the group |
background | No | string | Path to background image |
backgroundStyle | No | string | cover, ratio, or repeat |
{
"id": "d4e5f6789012345a",
"type": "group",
"x": -50,
"y": -50,
"width": 1000,
"height": 600,
"label": "Project Overview",
"color": "4"
}
Edges
Edges connect nodes via fromNode and toNode IDs.
| Attribute | Required | Type | Default | Description |
|---|---|---|---|---|
id | Yes | string | - | Unique identifier |
fromNode | Yes | string | - | Source node ID |
fromSide | No | string | - | top, right, bottom, or left |
fromEnd | No | string | none | none or arrow |
toNode | Yes | string | - | Target node ID |
toSide | No | string | - | top, right, bottom, or left |
toEnd | No | string | arrow | none or arrow |
color | No | canvasColor | - | Line color |
label | No | string | - | Text label |
{
"id": "0123456789abcdef",
"fromNode": "6f0ad84f44ce9c17",
"fromSide": "right",
"toNode": "a1b2c3d4e5f67890",
"toSide": "left",
"toEnd": "arrow",
"label": "leads to"
}
Colors
The canvasColor type accepts either a hex string or a preset number:
| Preset | Color |
|---|---|
"1" | Red |
"2" | Orange |
"3" | Yellow |
"4" | Green |
"5" | Cyan |
"6" | Purple |
Preset color values are intentionally undefined -- applications use their own brand colors.
ID Generation
Generate 16-character lowercase hexadecimal strings (64-bit random value):
"6f0ad84f44ce9c17"
"a3b2c1d0e9f8a7b6"
Layout Guidelines
- Coordinates can be negative (canvas extends infinitely)
xincreases right,yincreases down; position is the top-left corner- Space nodes 50-100px apart; leave 20-50px padding inside groups
- Align to grid (multiples of 10 or 20) for cleaner layouts
| Node Type | Suggested Width | Suggested Height |
|---|---|---|
| Small text | 200-300 | 80-150 |
| Medium text | 300-450 | 150-300 |
| Large text | 400-600 | 300-500 |
| File preview | 300-500 | 200-400 |
| Link preview | 250-400 | 100-200 |
Validation Checklist
After creating or editing a canvas file, verify:
- All
idvalues are unique across both nodes and edges - Every
fromNodeandtoNodereferences an existing node ID - Required fields are present for each node type (
textfor text nodes,filefor file nodes,urlfor link nodes) typeis one of:text,file,link,groupfromSide/toSidevalues are one of:top,right,bottom,leftfromEnd/toEndvalues are one of:none,arrow- Color presets are
"1"through"6"or valid hex (e.g.,"#FF0000") - JSON is valid and parseable
If validation fails, check for duplicate IDs, dangling edge references, or malformed JSON strings (especially unescaped newlines in text content).
Complete Examples
See references/EXAMPLES.md for full canvas examples including mind maps, project boards, research canvases, and flowcharts.
References
Source
git clone https://github.com/guanyang/antigravity-skills/blob/main/skills/json-canvas/SKILL.mdView on GitHub Overview
json-canvas enables you to create and edit .canvas files that describe visual canvases using JSON. It supports nodes, edges, and groups to build mind maps, flowcharts, and other diagrams, especially when working with Obsidian Canvas files.
How This Skill Works
A .canvas file is a JSON object with top-level arrays nodes and edges following the JSON Canvas Spec 1.0. You generate unique 16-character hex IDs for nodes, define required fields (id, type, x, y, width, height), and link nodes with edges via fromNode/toNode. Optional fields like fromSide/toSide and label help with edge routing and clarity, and you should validate the JSON and ID references after every change.
When to Use It
- Model a mind map or knowledge map for Obsidian notes
- Create a flowchart or process diagram in a .canvas file
- Organize related notes with node groups and connections
- Add a new node and connect it to existing nodes in a canvas
- Edit an existing canvas and verify all IDs and references
Quick Start
- Step 1: Create a new .canvas file with {"nodes": [], "edges": []}
- Step 2: Add a text node with a unique 16-char hex id and coordinates (x, y, width, height)
- Step 3: Create an edge using fromNode and toNode IDs, then validate the JSON
Best Practices
- Always generate unique 16-character hex IDs for nodes and edges
- Validate the JSON structure and that all edge references resolve to existing nodes
- Place new nodes with 50–100px spacing to avoid overlap
- Use fromSide/toSide anchors for edge routing when applicable
- Store canvases with the base structure {"nodes": [], "edges": []} as the starting point
Example Use Cases
- A mind map outlining a research topic in Obsidian, with text nodes and grouped concepts
- A workflow diagram showing steps of an onboarding process connected by edges
- A knowledge graph linking notes to files and external links
- A task dependency diagram for a small project with grouped tasks
- A canvas organizing related notes into color-coded groups for quick navigation