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opentui

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OpenTUI Platform Skill

Consolidated skill for building terminal user interfaces with OpenTUI. Use decision trees below to find the right framework and components, then load detailed references.

Critical Rules

Follow these rules in all OpenTUI code:

  1. Use create-tui for new projects. See framework REFERENCE.md quick starts.
  2. create-tui options must come before arguments. bunx create-tui -t react my-app works, bunx create-tui my-app -t react does NOT.
  3. Never call process.exit() directly. Use renderer.destroy() (see core/gotchas.md).
  4. Text styling requires nested tags in React/Solid. Use modifier elements, not props (see components/text-display.md).

How to Use This Skill

Reference File Structure

Framework references follow a 5-file pattern. Cross-cutting concepts are single-file guides.

Each framework in ./references/<framework>/ contains:

FilePurposeWhen to Read
REFERENCE.mdOverview, when to use, quick startAlways read first
api.mdRuntime API, components, hooksWriting code
configuration.mdSetup, tsconfig, bundlingConfiguring a project
patterns.mdCommon patterns, best practicesImplementation guidance
gotchas.mdPitfalls, limitations, debuggingTroubleshooting

Cross-cutting concepts in ./references/<concept>/ have REFERENCE.md as the entry point.

Reading Order

  1. Start with REFERENCE.md for your chosen framework
  2. Then read additional files relevant to your task:
    • Building components -> api.md + components/<category>.md
    • Setting up project -> configuration.md
    • Layout/positioning -> layout/REFERENCE.md
    • Troubleshooting -> gotchas.md + testing/REFERENCE.md

Example Paths

./references/react/REFERENCE.md           # Start here for React
./references/react/api.md              # React components and hooks
./references/solid/configuration.md    # Solid project setup
./references/components/inputs.md      # Input, Textarea, Select docs
./references/core/gotchas.md           # Core debugging tips

Runtime Notes

OpenTUI runs on Bun and uses Zig for native builds. Read ./references/core/gotchas.md for runtime requirements and build guidance.

Quick Decision Trees

"Which framework should I use?"

Which framework?
├─ I want full control, maximum performance, no framework overhead
│  └─ core/ (imperative API)
├─ I know React, want familiar component patterns
│  └─ react/ (React reconciler)
├─ I want fine-grained reactivity, optimal re-renders
│  └─ solid/ (Solid reconciler)
└─ I'm building a library/framework on top of OpenTUI
   └─ core/ (imperative API)

"I need to display content"

Display content?
├─ Plain or styled text -> components/text-display.md
├─ Container with borders/background -> components/containers.md
├─ Scrollable content area -> components/containers.md (scrollbox)
├─ ASCII art banner/title -> components/text-display.md (ascii-font)
├─ Code with syntax highlighting -> components/code-diff.md
├─ Diff viewer (unified/split) -> components/code-diff.md
└─ Line numbers with diagnostics -> components/code-diff.md

"I need user input"

User input?
├─ Single-line text field -> components/inputs.md (input)
├─ Multi-line text editor -> components/inputs.md (textarea)
├─ Select from a list (vertical) -> components/inputs.md (select)
├─ Tab-based selection (horizontal) -> components/inputs.md (tab-select)
└─ Custom keyboard shortcuts -> keyboard/REFERENCE.md

"I need layout/positioning"

Layout?
├─ Flexbox-style layouts (row, column, wrap) -> layout/REFERENCE.md
├─ Absolute positioning -> layout/patterns.md
├─ Responsive to terminal size -> layout/patterns.md
├─ Centering content -> layout/patterns.md
└─ Complex nested layouts -> layout/patterns.md

"I need animations"

Animations?
├─ Timeline-based animations -> animation/REFERENCE.md
├─ Easing functions -> animation/REFERENCE.md
├─ Property transitions -> animation/REFERENCE.md
└─ Looping animations -> animation/REFERENCE.md

"I need to handle input"

Input handling?
├─ Keyboard events (keypress, release) -> keyboard/REFERENCE.md
├─ Focus management -> keyboard/REFERENCE.md
├─ Paste events -> keyboard/REFERENCE.md
├─ Mouse events -> components/containers.md
└─ Text selection -> components/text-display.md

"I need to test my TUI"

Testing?
├─ Snapshot testing -> testing/REFERENCE.md
├─ Interaction testing -> testing/REFERENCE.md
├─ Test renderer setup -> testing/REFERENCE.md
└─ Debugging tests -> testing/REFERENCE.md

"I need to debug/troubleshoot"

Troubleshooting?
├─ Runtime errors, crashes -> <framework>/gotchas.md
├─ Layout issues -> layout/REFERENCE.md + layout/patterns.md
├─ Input/focus issues -> keyboard/REFERENCE.md
└─ Repro + regression tests -> testing/REFERENCE.md

Troubleshooting Index

  • Terminal cleanup, crashes -> core/gotchas.md
  • Text styling not applying -> components/text-display.md
  • Input focus/shortcuts -> keyboard/REFERENCE.md
  • Layout misalignment -> layout/REFERENCE.md
  • Flaky snapshots -> testing/REFERENCE.md

For component naming differences and text modifiers, see components/REFERENCE.md.

Product Index

Frameworks

FrameworkEntry FileDescription
Core./references/core/REFERENCE.mdImperative API, all primitives
React./references/react/REFERENCE.mdReact reconciler for declarative TUI
Solid./references/solid/REFERENCE.mdSolidJS reconciler for declarative TUI

Cross-Cutting Concepts

ConceptEntry FileDescription
Layout./references/layout/REFERENCE.mdYoga/Flexbox layout system
Components./references/components/REFERENCE.mdComponent reference by category
Keyboard./references/keyboard/REFERENCE.mdKeyboard input handling
Animation./references/animation/REFERENCE.mdTimeline-based animations
Testing./references/testing/REFERENCE.mdTest renderer and snapshots

Component Categories

CategoryEntry FileComponents
Text & Display./references/components/text-display.mdtext, ascii-font, styled text
Containers./references/components/containers.mdbox, scrollbox, borders
Inputs./references/components/inputs.mdinput, textarea, select, tab-select
Code & Diff./references/components/code-diff.mdcode, line-number, diff

Resources

Repository: https://github.com/anomalyco/opentui Core Docs: https://github.com/anomalyco/opentui/tree/main/packages/core/docs Examples: https://github.com/anomalyco/opentui/tree/main/packages/core/src/examples Awesome List: https://github.com/msmps/awesome-opentui

Source

git clone https://github.com/arlalala01/opentui-skill/blob/main/skill/opentui/SKILL.mdView on GitHub

Overview

OpenTUI Platform Skill consolidates terminal UI development with OpenTUI. It covers the core imperative API and both React and Solid reconcilers, guiding you through framework selection, reference structure, and runtime practices for components, layout, input, animations, and testing.

How This Skill Works

OpenTUI uses a decision-tree workflow to select core, react, or solid paths and then directs you to framework references (REFERENCE.md, api.md, configuration.md, patterns.md, gotchas.md). It runs on Bun with Zig-native builds, and enforces runtime rules like avoiding process.exit() and using renderer.destroy() for teardown.

When to Use It

  • Starting a new TUI project and scaffolding with bunx create-tui
  • Building a React-style component UI with the React reconciler
  • Leveraging the Solid reconciler for fine-grained reactivity
  • Developing a library or framework on top of OpenTUI (core)
  • Reading references and troubleshooting with REFERENCE.md and gotchas.md during development

Quick Start

  1. Step 1: bunx create-tui -t react my-app
  2. Step 2: Read ./references/react/REFERENCE.md and related api.md/configuration.md
  3. Step 3: Implement components, layout, and input handling; test and use renderer.destroy() for teardown

Best Practices

  • Use create-tui for new projects; place options before arguments
  • Never call process.exit(); use renderer.destroy()
  • Follow the 5-file reference pattern for framework references
  • Read REFERENCE.md first for your chosen framework, then consult related docs
  • When styling text, use nested tags in React/Solid via modifier elements

Example Use Cases

  • bunx create-tui -t react my-app to scaffold a React-based TUI
  • Build a dashboard with layout patterns and text-display components
  • Implement an input field and keyboard handling via keyboard references
  • Create a reusable text component with styling modifiers
  • Debug using core/gotchas.md guidance during Bun/Zig runtime

Frequently Asked Questions

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