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blueprinteventbus-integration

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BlueprintEventBus Integration Skill

This skill helps implement event-driven architecture using BlueprintEventBus.

Core Principles

Event-Driven Architecture

  • Decoupling: Modules communicate via events, not direct calls
  • Blueprint Context: All events include Blueprint information
  • Type Safety: Events are strongly typed with TypeScript
  • Lifecycle Management: Automatic subscription cleanup

When to Use EventBus

DO use EventBus for:

  • Cross-module communication
  • Broadcasting state changes to multiple listeners
  • Audit logging and activity tracking
  • Notification triggers
  • Workflow orchestration

DON'T use EventBus for:

  • Simple parent-child component communication (use @Output)
  • Direct service-to-service calls within same module
  • Synchronous data fetching
  • Request-response patterns (use Services)

Event Structure

Base Event Interface

interface BlueprintEvent<T = any> {
  type: string; // Format: [module].[action]
  blueprintId: string;
  timestamp: Date;
  actor: string; // User ID who triggered event
  data: T;
  metadata?: Record<string, any>;
}

Event Naming Convention

[module].[action]

Examples:

  • task.created
  • task.updated
  • task.deleted
  • task.assigned
  • member.added
  • member.removed
  • file.uploaded
  • blueprint.archived

Publishing Events

Basic Event Publishing

import { inject } from '@angular/core';
import { BlueprintEventBus } from '@core/services/blueprint-event-bus.service';

@Injectable({ providedIn: 'root' })
export class TaskService {
  private eventBus = inject(BlueprintEventBus);
  private taskRepository = inject(TaskRepository);
  
  async createTask(blueprintId: string, task: CreateTaskDto): Promise<Task> {
    // 1. Execute business logic
    const created = await this.taskRepository.create(blueprintId, task);
    
    // 2. Publish domain event
    this.eventBus.publish({
      type: 'task.created',
      blueprintId,
      timestamp: new Date(),
      actor: this.getCurrentUserId(),
      data: created
    });
    
    return created;
  }
  
  async updateTask(taskId: string, updates: Partial<Task>): Promise<Task> {
    const task = await this.taskRepository.findById(taskId);
    if (!task) throw new Error('Task not found');
    
    const updated = await this.taskRepository.update(taskId, updates);
    
    // Publish update event with before/after data
    this.eventBus.publish({
      type: 'task.updated',
      blueprintId: task.blueprintId,
      timestamp: new Date(),
      actor: this.getCurrentUserId(),
      data: updated,
      metadata: {
        before: task,
        changes: updates
      }
    });
    
    return updated;
  }
}

Typed Event Publishing

// Define event types
interface TaskCreatedEvent extends BlueprintEvent<Task> {
  type: 'task.created';
}

interface TaskAssignedEvent extends BlueprintEvent<{
  task: Task;
  assignee: string;
  assigneeType: 'user' | 'team' | 'partner';
}> {
  type: 'task.assigned';
}

// Publish with type safety
this.eventBus.publish<TaskCreatedEvent>({
  type: 'task.created',
  blueprintId: created.blueprintId,
  timestamp: new Date(),
  actor: this.getCurrentUserId(),
  data: created
});

Subscribing to Events

Basic Subscription

import { Component, inject, signal, DestroyRef } from '@angular/core';
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
import { BlueprintEventBus } from '@core/services/blueprint-event-bus.service';

@Component({
  selector: 'app-task-list',
  template: `...`
})
export class TaskListComponent {
  private eventBus = inject(BlueprintEventBus);
  private destroyRef = inject(DestroyRef);
  
  tasks = signal<Task[]>([]);
  
  ngOnInit(): void {
    // Subscribe to task.created events
    this.eventBus.subscribe('task.created')
      .pipe(takeUntilDestroyed(this.destroyRef))
      .subscribe(event => {
        console.log('New task created:', event.data);
        this.tasks.update(tasks => [...tasks, event.data]);
      });
  }
}

Filtered Subscription (Blueprint-specific)

import { filter } from 'rxjs/operators';

@Component({
  selector: 'app-blueprint-tasks',
  template: `...`
})
export class BlueprintTasksComponent {
  private eventBus = inject(BlueprintEventBus);
  private destroyRef = inject(DestroyRef);
  
  blueprintId = input.required<string>();
  tasks = signal<Task[]>([]);
  
  ngOnInit(): void {
    // Only listen to events in current Blueprint
    this.eventBus.subscribe('task.created')
      .pipe(
        filter(event => event.blueprintId === this.blueprintId()),
        takeUntilDestroyed(this.destroyRef)
      )
      .subscribe(event => {
        this.tasks.update(tasks => [...tasks, event.data]);
      });
    
    // Listen to updates
    this.eventBus.subscribe('task.updated')
      .pipe(
        filter(event => event.blueprintId === this.blueprintId()),
        takeUntilDestroyed(this.destroyRef)
      )
      .subscribe(event => {
        this.tasks.update(tasks =>
          tasks.map(t => t.id === event.data.id ? event.data : t)
        );
      });
    
    // Listen to deletions
    this.eventBus.subscribe('task.deleted')
      .pipe(
        filter(event => event.blueprintId === this.blueprintId()),
        takeUntilDestroyed(this.destroyRef)
      )
      .subscribe(event => {
        this.tasks.update(tasks =>
          tasks.filter(t => t.id !== event.data.id)
        );
      });
  }
}

Multiple Event Types

import { merge } from 'rxjs';

ngOnInit(): void {
  // Listen to multiple event types
  merge(
    this.eventBus.subscribe('task.created'),
    this.eventBus.subscribe('task.updated'),
    this.eventBus.subscribe('task.deleted')
  )
    .pipe(
      filter(event => event.blueprintId === this.blueprintId()),
      takeUntilDestroyed(this.destroyRef)
    )
    .subscribe(event => {
      console.log('Task event:', event.type, event.data);
      this.refreshTasks();
    });
}

Common Use Cases

1. Audit Logging

@Injectable({ providedIn: 'root' })
export class AuditLogService {
  private eventBus = inject(BlueprintEventBus);
  private auditLogRepository = inject(AuditLogRepository);
  
  constructor() {
    // Listen to ALL events for audit trail
    this.eventBus.subscribeAll()
      .pipe(takeUntilDestroyed())
      .subscribe(event => {
        this.logEvent(event);
      });
  }
  
  private async logEvent(event: BlueprintEvent): Promise<void> {
    await this.auditLogRepository.create({
      eventType: event.type,
      blueprintId: event.blueprintId,
      actor: event.actor,
      timestamp: event.timestamp,
      data: event.data,
      metadata: event.metadata
    });
  }
}

2. Notification System

@Injectable({ providedIn: 'root' })
export class NotificationService {
  private eventBus = inject(BlueprintEventBus);
  private notificationRepository = inject(NotificationRepository);
  
  constructor() {
    // Listen to events that trigger notifications
    this.setupNotificationListeners();
  }
  
  private setupNotificationListeners(): void {
    // Task assigned → notify assignee
    this.eventBus.subscribe('task.assigned')
      .pipe(takeUntilDestroyed())
      .subscribe(async event => {
        await this.notifyUser(event.data.assignee, {
          title: 'New Task Assigned',
          message: `You have been assigned: ${event.data.task.title}`,
          blueprintId: event.blueprintId
        });
      });
    
    // Member added → notify member
    this.eventBus.subscribe('member.added')
      .pipe(takeUntilDestroyed())
      .subscribe(async event => {
        await this.notifyUser(event.data.userId, {
          title: 'Added to Blueprint',
          message: `You have been added to ${event.data.blueprintName}`,
          blueprintId: event.blueprintId
        });
      });
  }
}

3. Real-time UI Updates

@Component({
  selector: 'app-activity-feed',
  template: `
    <div class="activity-feed">
      @for (activity of activities(); track activity.id) {
        <div class="activity-item">
          <span class="timestamp">{{ activity.timestamp | date }}</span>
          <span class="message">{{ activity.message }}</span>
        </div>
      }
    </div>
  `
})
export class ActivityFeedComponent {
  private eventBus = inject(BlueprintEventBus);
  private destroyRef = inject(DestroyRef);
  
  blueprintId = input.required<string>();
  activities = signal<Activity[]>([]);
  
  ngOnInit(): void {
    // Listen to all events in Blueprint
    this.eventBus.subscribeAll()
      .pipe(
        filter(event => event.blueprintId === this.blueprintId()),
        takeUntilDestroyed(this.destroyRef)
      )
      .subscribe(event => {
        this.addActivity({
          id: crypto.randomUUID(),
          type: event.type,
          message: this.formatEventMessage(event),
          timestamp: event.timestamp
        });
      });
  }
  
  private formatEventMessage(event: BlueprintEvent): string {
    switch (event.type) {
      case 'task.created':
        return `Task "${event.data.title}" was created`;
      case 'task.assigned':
        return `Task assigned to ${event.data.assignee}`;
      case 'member.added':
        return `${event.data.userName} joined the Blueprint`;
      default:
        return `Event: ${event.type}`;
    }
  }
  
  private addActivity(activity: Activity): void {
    this.activities.update(activities => [activity, ...activities].slice(0, 50));
  }
}

4. Workflow Orchestration

@Injectable({ providedIn: 'root' })
export class TaskWorkflowService {
  private eventBus = inject(BlueprintEventBus);
  private taskRepository = inject(TaskRepository);
  private notificationService = inject(NotificationService);
  
  constructor() {
    this.setupWorkflows();
  }
  
  private setupWorkflows(): void {
    // When task is completed → trigger follow-up actions
    this.eventBus.subscribe('task.completed')
      .pipe(takeUntilDestroyed())
      .subscribe(async event => {
        const task = event.data;
        
        // 1. Check if task has dependencies
        const dependentTasks = await this.taskRepository
          .findDependentTasks(task.id);
        
        // 2. Update dependent tasks
        for (const depTask of dependentTasks) {
          await this.taskRepository.update(depTask.id, {
            status: 'ready'
          });
        }
        
        // 3. Notify stakeholders
        await this.notificationService.notifyTaskCompletion(task);
      });
  }
}

Event Bus Service Implementation

Reference implementation:

import { Injectable } from '@angular/core';
import { Subject, Observable } from 'rxjs';
import { filter } from 'rxjs/operators';

export interface BlueprintEvent<T = any> {
  type: string;
  blueprintId: string;
  timestamp: Date;
  actor: string;
  data: T;
  metadata?: Record<string, any>;
}

@Injectable({ providedIn: 'root' })
export class BlueprintEventBus {
  private eventStream = new Subject<BlueprintEvent>();
  
  /**
   * Publish event to all subscribers
   */
  publish<T = any>(event: BlueprintEvent<T>): void {
    this.eventStream.next(event);
  }
  
  /**
   * Subscribe to specific event type
   */
  subscribe<T = any>(eventType: string): Observable<BlueprintEvent<T>> {
    return this.eventStream.asObservable().pipe(
      filter(event => event.type === eventType)
    );
  }
  
  /**
   * Subscribe to all events
   */
  subscribeAll(): Observable<BlueprintEvent> {
    return this.eventStream.asObservable();
  }
  
  /**
   * Subscribe to events in specific Blueprint
   */
  subscribeToBlueprintEvents(blueprintId: string): Observable<BlueprintEvent> {
    return this.eventStream.asObservable().pipe(
      filter(event => event.blueprintId === blueprintId)
    );
  }
}

Testing EventBus Integration

describe('EventBus Integration', () => {
  let eventBus: BlueprintEventBus;
  let taskService: TaskService;
  
  beforeEach(() => {
    eventBus = TestBed.inject(BlueprintEventBus);
    taskService = TestBed.inject(TaskService);
  });
  
  it('should publish event when task is created', (done) => {
    // Subscribe to event
    eventBus.subscribe('task.created').subscribe(event => {
      expect(event.type).toBe('task.created');
      expect(event.data.title).toBe('Test Task');
      done();
    });
    
    // Create task (triggers event)
    taskService.createTask('blueprint1', { title: 'Test Task' });
  });
  
  it('should filter events by Blueprint', (done) => {
    let receivedEvents = 0;
    
    eventBus.subscribeAll()
      .pipe(filter(event => event.blueprintId === 'blueprint1'))
      .subscribe(() => {
        receivedEvents++;
      });
    
    // Publish events to different Blueprints
    eventBus.publish({
      type: 'task.created',
      blueprintId: 'blueprint1',
      timestamp: new Date(),
      actor: 'user1',
      data: {}
    });
    
    eventBus.publish({
      type: 'task.created',
      blueprintId: 'blueprint2',
      timestamp: new Date(),
      actor: 'user1',
      data: {}
    });
    
    setTimeout(() => {
      expect(receivedEvents).toBe(1);
      done();
    }, 100);
  });
});

Checklist

When integrating EventBus:

  • Events follow naming convention ([module].[action])
  • Events include blueprintId
  • Events include timestamp and actor
  • Subscriptions use takeUntilDestroyed()
  • Filter events by Blueprint when needed
  • Use typed events for type safety
  • Publish events AFTER successful operations
  • Don't use EventBus for request-response
  • Test event publishing and subscription
  • Document event types and data structures

References

Source

git clone https://github.com/aiskillstore/marketplace/blob/main/skills/7spade/blueprinteventbus-integration/SKILL.mdView on GitHub

Overview

This skill enables decoupled modules to communicate via domain events using BlueprintEventBus. It emphasizes Blueprint context, typed events in TypeScript, and automatic subscription cleanup to prevent leaks. Use it to broadcast state changes, trigger workflows, and support audit logging.

How This Skill Works

Events implement a Base Event Interface with type following [module].[action] and include blueprintId, timestamp, actor, and data. Publishers emit events via BlueprintEventBus after business logic; subscribers listen and handle payloads, with subscriptions automatically cleaned up using takeUntilDestroyed.

When to Use It

  • Cross-module coordination without tight coupling
  • Broadcasts of state changes to multiple listeners
  • Audit logging and activity tracking
  • Notification triggers based on domain events
  • Workflow orchestration across modules

Quick Start

  1. Step 1: Define a typed event interface and publish after business logic using BlueprintEventBus
  2. Step 2: Subscribe to events from the consumer side and handle payloads with takeUntilDestroyed
  3. Step 3: Enforce [module].[action] naming, include blueprint context, and rely on automatic cleanup

Best Practices

  • Follow the [module].[action] naming convention for the event type
  • Include blueprintId, timestamp, actor, and data in every event
  • Leverage TypeScript interfaces for strong typing of event data
  • Subscribe with lifecycle management (takeUntilDestroyed) to auto-cleanup
  • Avoid direct service-to-service calls; use events for decoupled communication

Example Use Cases

  • task.created emitted after a new task is created
  • task.updated emitted after a task is updated (with before/after data)
  • task.assigned emitted when a task is assigned to a user
  • member.added emitted when a new member joins a project
  • blueprint.archived emitted when a blueprint is archived

Frequently Asked Questions

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