MCpp
Minecraft server in C++
How to use
MCpp is a high-performance Minecraft server implementation written in C++. This server provides developers with a robust and efficient platform to host and customize Minecraft gameplay experiences, leveraging the speed and flexibility of C++. With advanced capabilities such as mod support and customizable game rules, you can create unique multiplayer environments tailored to your community's needs.
Once you connect to the MCpp server, you can interact using various Minecraft commands typical for multiplayer sessions. You can execute player commands like /tp to teleport players, or manage game rules with commands like /gamerule. The server also supports custom plugins, allowing you to enhance your gameplay with tailored functionalities. Make sure to explore the server's configuration files to optimize your commands based on your specific gameplay requirements.
How to install
To get started with MCpp, you will need to have the following prerequisites installed:
- C++ compiler (like g++)
- CMake
- Git
Option A: Quick start with npx
Run the following command to quickly set up the server (if an npm package were available):
npx -y @package/name
Option B: Global install alternative
Clone the MCpp repository and build it from source:
git clone https://github.com/Zetaeta/MCpp-Server.git
cd MCpp-Server
mkdir build
cd build
cmake ..
make
This will compile the server and prepare it for use.
Additional notes
When configuring MCpp, pay attention to the server settings found in the config.json file. You can adjust parameters such as port number and maximum player count to fit your needs. Additionally, ensure that your firewall settings allow traffic on the specified port to avoid connectivity issues. Common gotchas include forgetting to set the appropriate permissions for the server executable, which can prevent it from running correctly.
Related MCP Servers
xiaozhi-esp32
An MCP-based chatbot | 一个基于MCP的聊天机器人
unreal
Enable AI assistant clients like Cursor, Windsurf and Claude Desktop to control Unreal Engine through natural language using the Model Context Protocol (MCP).
deeppowers
DEEPPOWERS is a Fully Homomorphic Encryption (FHE) framework built for MCP (Model Context Protocol), aiming to provide end-to-end privacy protection and high-efficiency computation for the upstream and downstream ecosystem of the MCP protocol.
cpp
Lightweight C++ MCP (Model Context Protocol) SDK
x64dbgMCP
Model Context Protocol for x64dbg & x32dbg
mcp-cpp
A C++ SDK for the Model Context Protocol (MCP). The SDK will provide a framework for creating MCP servers and clients in C++.