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demoMCProxyServer

A .NET 6.0 implementation of Minecraft ProxyServer for obtaining ServerID

How to use

The demoMCProxyServer is a .NET 6.0 implementation of a Minecraft ProxyServer designed to facilitate the retrieval of ServerID. Developers can leverage this server to streamline interactions with Minecraft servers, allowing for easier integration and management of server connections, particularly for applications that require server identification and data handling.

Once connected to the demoMCProxyServer, you can issue commands to query the ServerID and other relevant server information. The server listens for specific requests that conform to the Model Context Protocol, making it essential to structure your queries accurately. You can interact with it using standard HTTP methods, ensuring that your commands are optimized for quick responses from the server.

How to install

Prerequisites

Before installing the demoMCProxyServer, ensure you have the following prerequisites:

  • .NET 6.0 SDK installed on your machine.

Option A: Quick start with npx

If you're looking for a quick start, you can run the following command:

npx -y @xiaobai19198/demoMCProxyServer

Option B: Global install alternative

For a global installation, you can clone the repository and run it locally:

git clone https://github.com/xiaobai19198/demoMCProxyServer.git  
cd demoMCProxyServer  
dotnet run

This will start the server on your local machine, and you can begin interacting with it immediately.

Additional notes

When configuring your demoMCProxyServer, ensure that you set the appropriate environment variables for your server connections, as these can affect how data is transmitted. Additionally, be aware of common issues such as network firewalls that might block the server's port; ensure that your firewall settings allow traffic through the designated ports used by Minecraft.

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