ServerLoveMCPE
The Official ServerLoveMCPE Plugin. This is a Community project, so feel free to contribute.
claude mcp add --transport stdio primuslv-serverlovemcpe node server.js \ --env PORT="9100" \ --env LOG_LEVEL="info"
How to use
ServerLoveMCPE is the official community plugin for ServerLoveMCPE, building on the original ServerLove concept. This MCP server acts as a plugin management layer and integration point for Minecraft Pocket Edition servers, enabling you to load, manage, and interact with the ServerLoveMCPE ecosystem. Once running, you can leverage its tooling to discover compatible plugins, manage configurations, and apply updates across your MCPE server setup. If you’re contributing, refer to the wiki for guidance on plugin structure and integration points, and use the provided CLI to interact with the server’s plugin registry and runtime environment.
How to install
Prerequisites:
- Node.js (LTS version) installed on your system
- Basic familiarity with running command-line applications
Step-by-step:
- Clone the repository: git clone https://github.com/your-repo/ServerLoveMCPE.git
- Navigate to the project directory: cd ServerLoveMCPE
- Install dependencies: npm install
- Start the MCP server: node server.js
- Access the running server on the configured port (default 9100) and follow any on-screen prompts or wiki instructions to connect it with your MCPE server.
If you prefer containerized deployment, you can adapt the same steps into a Docker workflow or your environment’s orchestration tool, noting the necessary port mappings and environment variables.
Additional notes
Tips and common issues:
- Check the wiki for plugin compatibility notes and environment variable explanations.
- Ensure the PORT you configure is open in any firewalls and not in use by another service.
- If the server fails to start, review the logs (LOG_LEVEL can help) for missing dependencies or misconfigurations.
- The defined environment variables (e.g., PORT, LOG_LEVEL) can be adjusted to suit your deployment scenario.
- Since this is a community project, contributions are welcome; reference the wiki for contribution guidelines and plugin architecture details.
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