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Avast-AnitiServerMCPE

This Avast will protect the server from all hackers. It server helps us to check the id for the player safely.

Installation
Run this command in your terminal to add the MCP server to Claude Code.
Run in terminal:
Command
claude mcp add hachkingtohach1-avast-anitiservermcpe

How to use

This MCP server entry, Avast-AnitiServerMCPE, appears to be intended to protect a Minecraft Pocket Edition server by validating player IDs. The README provides minimal information, so there are no explicit instructions on available commands, endpoints, or tools. In the absence of detailed usage guidance, rely on the standard MCP server workflow to load and run the server using your chosen deployment method, and integrate it with your Minecraft PE server according to any additional documentation you have access to for this project. If you obtain the running server configuration elsewhere in the repository, follow those specifics to utilize any anti-cheat or ID-check features it exposes.

Once running, you would typically interact with the server through the defined MCP interface (commands, APIs, or web hooks) to verify player identities and protect against hacks. Ensure you test any anti-cheat checks in a staging environment before enabling them on production to minimize false positives and service disruption.

How to install

Prerequisites:

  • Access to the Avast-AnitiServerMCPE repository and its installation guidance (not provided in the README).
  • A hosting environment suitable for MCP servers (e.g., Node.js, Python, Docker) depending on the deployment method.

General installation steps (adapt to the repository’s actual instructions):

  1. Clone the repository: git clone <repository-url>
  2. Install dependencies: if this is Node.js-based, run npm install; if Python-based, run pip install -r requirements.txt; if Docker-based, ensure Docker is installed and build the image as documented.
  3. Configure mcp_config with the appropriate server entry points and environment variables as required by the project.
  4. Start the server using the recommended command for your deployment (for example, node path/to/server.js or uvx/uv-run if Python-based, or docker run if provided).
  5. Verify the server starts correctly and connects with your Minecraft PE server, performing a basic identity check as described by the project’s documentation.

Additional notes

The README provides limited information. If you obtain further guidance or sample configurations from other files in the repository, prefer those over this placeholder. Common issues may include environment variable misconfigurations, port conflicts, or incorrect server paths. Ensure that any anti-cheat or identity-check logic is compatible with the Minecraft PE version you deploy and test thoroughly to avoid legitimate players being blocked. Maintain security best practices when handling player identifiers and related data.

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